Over the past 5 months, I have been working on developing the art style of my in-development Dragon Marked For Death fangame, A Fire Made of Snowflakes. In it, I am trying to make an "advanced" form of the art style I developed for BLEED RUNNER back in 2022. 2.5D pixel art styles are some of my favorites to work with since, for me at least, creating 2D sprites is faster than making 3D models and making 3D environments is faster than making 2D environments. So, in this post, I go over the techniques, thought processes, and scripts that I use to present the art style of AFMOS so far.
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GLADEL'S THINGPublications about my various interests.
AuthorI'm Gladel (G.R). They/them or any. Archives
May 2025
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